Virtual Rentals are the new business model for Social Networks

Reuters note that Asia is also a playground for a range of virtual business models such as rentals.

80% of online gamers now buy virtual goods, Free to Play gamers most active buyers

According to a new report, the median average expenditure in online gaming was highest among Free to Play games ($75), followed by MMOs ($60) and Social Networks ($50) respectively. The average user plays three online games. 80% report buying digital goods for their own use while 20% said they purchase for gifts.

Asia’s top Social Networking Site Makes 830m USD from Virtual Goods

Reuters report that Asia’s social networking sites appear to have solved found lucrative ways to leverage profits from their online gamers. Asians spend an estimated $5 billion a year on virtual purchases via websites such as Qzone, Cyworld in South Korea and mobile-phone based network Gree in Japan, according to Plus Eight Star.

What Facebook can learn from Asian Social Media Business Models

What Facebook can learn from Asian Virtual Goods Business Models

What’s Realtime Worlds’ alternative "monthly subscription model" for APB?

Realtime Worlds is to adopt an alternative “traditional monthly subscription model” with its upcoming MMO APB. The game’s web site confirms the adoption of a non-traditional revenue model, although it side steps giving details of the terms of payment.

What’s Realtime Worlds’ alternative “monthly subscription model” for APB?

Realtime Worlds is to adopt an alternative “traditional monthly subscription model” with its upcoming MMO APB. The game’s web site confirms the adoption of a non-traditional revenue model, although it side steps giving details of the terms of payment.

Report: Free-to-Play Web Games Generate Most Virtual Purchases

Mark Hefflinger reports that, as online gaming companies explore how virtual goods can leads to revenue generation, a new survey shows that, “free-to-play games attract the greatest number of virtual goods buyers, and that virtual currency is the most popular purchase.”