Facebook: The Simplest Way To Get More Fans. Ask. That’s it. If you want more Facebook fans, ask people to connect. But, here’s Catch 22. You have to ask in the right way. Asking strangers doesn’t work. Here’s how I do it.
Entries Tagged as 'Facebook'
Facebook: The Simplest Way To Get More Fans
March 1st, 2010 · Comments · Facebook
Tags:Community·Facebook·Fans·Friends·Groups·Marketing·Promotion·social media
Second Life v Facebook: Which Makes More Money?
February 15th, 2010 · Comments · Second Life
While most consumers tightened their real-world purse strings in 2009, but that did not seem to hurt sales of virtual goods. Users of virtual world Second Life spent $567 million buying virtual goods in 2009. 65% year-over-year increase in spending on user-generated virtual items for avatars. It’s marketplace saw virtual goods sales of $6.1 million. The economy is based on the Linden™ dollar (L$), Second Life’s virtual currency. You can buy and sell L$ on the LindeX™ the official virtual currency exchange of Second Life. In 2008 more than USD $100 million worth of L$ were bought and sold on the LindeX. While Facebook gets the media hype, Second Life generates real money – even though it starts as virtual money. Let’s look at the figures.
Tags:Business Models·Economics·ePayments·Facebook·linden dollars·Second Life·Virtual Goods·Virtual Worlds
#1 Mistake When Making Your First YouTube Video
February 12th, 2010 · Comments · Video
What’s the most common mistake people make when shooting their first video? Christopher Ming Ryan points out that most video-makers don’t get in close enough to the person talking. This lessens the impact of the message. Zoom in. Frame the face. Here’s some tips from Ivan.
Tags:Camtasia·editing·Facebook·Production·seth godin·Shooting·Sound·Tips·Video·YouTube
5 Ways UK Women Use Social Media Different Than Men
January 26th, 2010 · Comments · How To
What’s the difference between men and women when they go online? eMarketer highlight that when women go online entertainment takes a backseat to utility and socializing, usually with people they already know. Men’s surfing habits are different.
Tags:Communications·ecommerce·Facebook·mobile·Report·Statistics·trends
5 Reasons You Should Leave Facebook and Join LinkedIn
January 11th, 2010 · Comments · Facebook, How To
I’ve started to use my social networks more strategically rather than adopting a ‘shotgun approach’. In other words, I try to leverage each site by seeing the opportunities it offers and then using these. Recently, I’ve started to shift away from Facebook and moved to LinkedIn. What does LinkedIn offer that Facebook doesn’t? Here are five reasons to Leave Facebook and join LinkedIn instead.
Ten Tips & Tricks to Get the Most Out of HootSuite
January 9th, 2010 · Comments · Facebook, How To
If you have multiple Twitter accounts, want to schedule your tweets, want to see stats on your tweets, and want it all in a new user interface, then try Hootsuite. I used to use TweetDeck but have moved to Hootsuite as it offers better stats and integration with Facebook. Here are 10 tips to get the most out of this desktop twitter client.
Tags:Add new tag·Facebook·HootSuite·Linkedin·Social network·Tweetdeck·Twitter
10 Best Mistakes I Made in 2009
November 22nd, 2009 · Comments Off · Career, Technical Writing
Fail to prepare, prepare to fail. If you don’t know your mistakes you’re going to repeat them. Here’s my best mistakes.
Tags:contracts·Facebook·GTD·India·Podcast·rates·Social network·Twitter
Interview with TweetDeck Founder
October 23rd, 2009 · Comments Off · Technical Writing
For those of you with an interest in social media and real-time data distribution, Adobe’s Andrew Shorten talks to Iain Dodsworth, founder of TweetDeck, about his experiences of developing this AIR application and how using Adobe technology contributed to TweetDeck’s success. See this intervieww withTweetdeck_Founder
Tags:Adobe Platform Evangelist Andrew Shorten·Facebook·Iain Dodsworth·Illustrator·MySpace·Platform Evangelist·Tweetdeck·Twitter
Why TechSmith should make Jing Pro Free
October 22nd, 2009 · Comments · Technical Writing
Why TechSmith should make Jing Pro Free
Tags:Camtasia Studio·Facebook·Flickr·Free·H.264+AAC·high-definition·Jing·Limitations·MPEG-4·Screencast.com·Screenshot·Snagit·Techsmith·Twitter·Viddler·Video recording·Vimeo·YouTube
How to Get Your Email Answered
October 6th, 2009 · Comments Off · How To, Productivity
Chris Brogan (read and bookmark!) just hit a new milestone.
He’s now getting over 600 emails a day on average. 50% were people asking me his time, 25% were “really nice people,” 20% were business opportunities, and 5% were friends. A quick bit of math: if he answered 1 email a minute, 600 emails would take [...]
Tags:Chris Brogan·email·Facebook·google·google docs·Google Spreadsheets·Productivity·social media·Social network·Time-wasting·Twitter
How To Mind Your Grammar On The Web
October 3rd, 2009 · Comments Off · Technical Writing
Ben Parr (Mashable) asks: “Say your project manager comes to you with his proposal that will be going out to investors, business partners, and potential clients.
Then you find that your manager has used “4” instead of “four”, “r” instead of “are”, and abbreviations such as lol, atm, and idk.
How would you react? “
Tags:Arts·Business·business writing·Facebook·Grammar·guidelines·Jargon·Mashable·Social network·Style Guide·Technical·Technical Writing·TLA·Twitter·writing
Virtual Rentals are the new business model for Social Networks
September 20th, 2009 · Comments Off · How To
Reuters note that Asia is also a playground for a range of virtual business models such as rentals.
Tags:credits·Cyworld·digital currency·Facebook·Facebook Credits·google checkout·Gree·Habbo·linden dollars·micro-payments·Micro-transactions·MMOG·MMORPG·MySpace·online payments system·Plus Eight Star·power-ups·Second Life·subscriptions·Sulake·Ven·virtual clothes·Virtual Currency·Virtual Gifts·Virtual Goods·virtual pets·weapons·World of Warcraft
80% of online gamers now buy virtual goods, Free to Play gamers most active buyers
September 19th, 2009 · Comments Off · How To
According to a new report, the median average expenditure in online gaming was highest among Free to Play games ($75), followed by MMOs ($60) and Social Networks ($50) respectively. The average user plays three online games. 80% report buying digital goods for their own use while 20% said they purchase for gifts.
Tags:Cyworld·digital currency·F2P·Facebook·Free to Play·linden dollars·MMOG·MMORPG·power-ups·subscriptions·Virtual Currency·Virtual Goods·weapons·World of Warcraft
The Virtual Currency Report – Sept 18th
September 18th, 2009 · Comments Off · Facebook
This week on the Virtual Currency Report we cover in-game Virtual Goods, Testing Platform for Online Game Developers, why 99c for micro-transactions is a problem, Google Checkout Glitchs, Gift Stores in Facebook, Voice Mashups for World of Warcraft, How Virtual Gifts Generate Revenue, BillMyParents New Payment Options, $5 million Funding for Virtual Currency Developers, Who made 1 Billion in Transactions, and why Virtual Worlds May Act Like Developing Economies. Let’s get started.
Tags:Battleswarm·BillMyParents·Economics·Facebook·Gift Stores·google checkout·Jambool·Micro-transactions·MMOs·Offerpal·online payments·Playspan·Social Networks·Turbine·Virtual Gifts·Virtual Goods·Virtual Worlds·World of Warcraft












