Virtual Worlds to Make 10 Billion USD by 2013, 900 virtual worlds by 2012

by Ivan on September 13, 2009

KZero expect growth in virtual worlds come from multiple areas, such as education and older age ranges will supplement KT&T (kids, tweens and teens) and social networking extension from ‘pages to places‘.

It forecasts that in:

  • 2009 revenue forecast (in USD) is $2bn
  • 2012 there will have 900 virtual worlds
  • 2009 to 2011, Kzero predict a yearly increase of $1bn

These numbers include revenues from premium subscriptions, marketing placements in-world/on-site, microtransactions from virtual goods and those in the supply chain (e.g. service providers, server/bandwidth etc).

From 2009 to 2011, Kzero predict a yearly increase of $1bn, driven by brands investing in Virtual Worlds and an uptake in microtransactions.

Easier payment mechanics such as SMS and pre-paid cards will lower the barrier for conversion for virtual worlds as will the “perceived value of virtual worlds (from parents) will assist in the revenue growth.”

Full report at: http://www.kzero.co.uk/blog/?p=2845

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